[WFRP 2e] Morrslieb's Shadow 18
Last Thursday we played the eighteenth sitting of our WarHammer 2e online campaign.
My PC
Mordrin Skorkinson, Giant Slayer. He is still looking for a giant to slay, as he doesn't feel the last giant was quite giant enough. He has also slain some daemons, though none of note. He has now slain a wyvern, but decided it was too small to count as a dragon.
He is the bemoaner of the doom that got away. He is also the grumbler of living in Tibalt's shadow.
His chosen weapon is a magical two handed war-hammer taken from a slain priest of Sigmar, its once faded runes now burn bright due to Mordrin's great deeds. So far, it's original name has been lost to time, but Mordrin has taken to calling it Drung Azgul, or Smashing Death.
My companions:
Tibalt DesRoches - Brettonian Knight changed to Ludovic Hasselhoff - Human Entertainer
Udrin Sor-Valdir - High Elf Wizard Apprentice
Gustav Jaeger - Human Initiate of Verena (Player absent)
From Mordrin's Point of View
From last time: The wyvern is dead. The druchii are dead. We have returned to our proper place in time.
From play-by-post between sessions: Mordrin had a half-gauntlet formed for his wounded hand. On his way back to Helmgart, Mordrin practiced with the flail of another guard and became proficient with it. He still favors the warhammer, but will can a flail if necessary. Also, Mordrin has lost some weight during the last couple months of marching and fighting. He would now be considered more 'overweight' than 'corpulent,' as far as dwarves are concerned.
My PC
Mordrin Skorkinson, Giant Slayer. He is still looking for a giant to slay, as he doesn't feel the last giant was quite giant enough. He has also slain some daemons, though none of note. He has now slain a wyvern, but decided it was too small to count as a dragon.
He is the bemoaner of the doom that got away. He is also the grumbler of living in Tibalt's shadow.
His chosen weapon is a magical two handed war-hammer taken from a slain priest of Sigmar, its once faded runes now burn bright due to Mordrin's great deeds. So far, it's original name has been lost to time, but Mordrin has taken to calling it Drung Azgul, or Smashing Death.
My companions:
Tibalt DesRoches - Brettonian Knight changed to Ludovic Hasselhoff - Human Entertainer
Udrin Sor-Valdir - High Elf Wizard Apprentice
Gustav Jaeger - Human Initiate of Verena (Player absent)
From Mordrin's Point of View
From last time: The wyvern is dead. The druchii are dead. We have returned to our proper place in time.
From play-by-post between sessions: Mordrin had a half-gauntlet formed for his wounded hand. On his way back to Helmgart, Mordrin practiced with the flail of another guard and became proficient with it. He still favors the warhammer, but will can a flail if necessary. Also, Mordrin has lost some weight during the last couple months of marching and fighting. He would now be considered more 'overweight' than 'corpulent,' as far as dwarves are concerned.
This session: Mordrin and the party arrived at the outskirts of Helmgart where a complete shanty town had been hastily constructed. From the look of the residents, there were as many people from afar living here, trying in vain to pass through the east gate into the city, as there were refugees from the ruins of Helmgart.
Mordrin, Udrin, and Gustav entered a makeshift temple to Shallya where they were greeted by a foppish human dandy acting as concierge. His manner was slimy and obsequious, yet he efficiently managed to find Gustav's friend Sister Perdita. The two talked among themselves, while the dandy, a Ludovic Hasselhoff, sat the elf and dwarf down to hear their tale. He purported to be an entertainer of sorts and fed them a relatively potent drink that he called Dog-Blinder Ale, advising caution while drinking. Mordrin downed the drink in one quaff.
Mordrin and Udrin were suspicious of Ludovic, not caring to tell him their business, until Sister Perdita assured Mordrin privately that the man was alright...for one who belonged to the seedier underbelly of the refugee town.
During this private conversation, Mordrin handed the priestess a small bag of Gold Crowns from the amount that he was awarded last time he was in town. He muttered something about pursuing a blessing from the merciful aspect of Shallya, however it is possible the gruff, battle-hardened dwarf was also showing a small amount of compassion for the ruins of the town that had once called him hero.
Sister Perdita let slip to the temple area that these people before her were the Heroes of Helmgart. This was met with reluctant belief, as the most well known Hero, Tibalt, was missing. The people's insistence upon Tibalt's presence started Mordrin's short fuse burning. He refused to have his quest to redeem his honor be overshadowed by a besotted human knight. When asked what happened to the knight, Mordrin simply stated, "he left."
The group (including Ludovic, though he wasn't part of the party) marched to the well-guarded East Gate and demanded entrance. There the head guard denied them entrance, again proffering disbelief at their claim to be the Heroes as they lacked the presence of the Brettonian Knight. The scoffing at this and at the names of some of their other benefactors sent Mordrin off the deep end. He pulled himself up to his impressive dwarven height and started roaring at the guard, poking him in the chest for emphasis as he yelled.
"Look, just because some armored human mounts a four legged beast and knocks another human down with a pointed stick does not make him a hero! He left!" Before he could continue, the guard had hidden behind another and ran off to check the party's credentials. Mordrin berated the new guard with "who are you looking at?" before backing off to wait things out.
The head of the Verenean temple arrived to usher the Heroes and Ludovic inside the gate. They viewed the destruction of the city as they walked to the temple...the city they once worked to save. Talk of explorers heading out the West Gate to explore the fallen star metal and never returning caught Mordrin's attention, but he followed to the temple for a more complete update of the town's situation.
At the temple, in almost mid-conversation, the party witnessed the head priest anoint Gustav Jaeger into the full priesthood of Verena. Others in the party dismissed the audible flutter of wings that accompanied the impromptu ritual, but Mordrin knew that the gods were watching his party. Grimnir, Shallya, and now Verena. The heavens were taking their seats for the spectacle of Mordrin's doom.
The others might convince him to help out around town for a bit, but Mordrin knew that the West Gate and the dangerous mysteries beyond would call to him daily until he went out after them. The question was, would he be alone or would the others join him once more?
Mordrin, Udrin, and Gustav entered a makeshift temple to Shallya where they were greeted by a foppish human dandy acting as concierge. His manner was slimy and obsequious, yet he efficiently managed to find Gustav's friend Sister Perdita. The two talked among themselves, while the dandy, a Ludovic Hasselhoff, sat the elf and dwarf down to hear their tale. He purported to be an entertainer of sorts and fed them a relatively potent drink that he called Dog-Blinder Ale, advising caution while drinking. Mordrin downed the drink in one quaff.
Mordrin and Udrin were suspicious of Ludovic, not caring to tell him their business, until Sister Perdita assured Mordrin privately that the man was alright...for one who belonged to the seedier underbelly of the refugee town.
During this private conversation, Mordrin handed the priestess a small bag of Gold Crowns from the amount that he was awarded last time he was in town. He muttered something about pursuing a blessing from the merciful aspect of Shallya, however it is possible the gruff, battle-hardened dwarf was also showing a small amount of compassion for the ruins of the town that had once called him hero.
Sister Perdita let slip to the temple area that these people before her were the Heroes of Helmgart. This was met with reluctant belief, as the most well known Hero, Tibalt, was missing. The people's insistence upon Tibalt's presence started Mordrin's short fuse burning. He refused to have his quest to redeem his honor be overshadowed by a besotted human knight. When asked what happened to the knight, Mordrin simply stated, "he left."
The group (including Ludovic, though he wasn't part of the party) marched to the well-guarded East Gate and demanded entrance. There the head guard denied them entrance, again proffering disbelief at their claim to be the Heroes as they lacked the presence of the Brettonian Knight. The scoffing at this and at the names of some of their other benefactors sent Mordrin off the deep end. He pulled himself up to his impressive dwarven height and started roaring at the guard, poking him in the chest for emphasis as he yelled.
"Look, just because some armored human mounts a four legged beast and knocks another human down with a pointed stick does not make him a hero! He left!" Before he could continue, the guard had hidden behind another and ran off to check the party's credentials. Mordrin berated the new guard with "who are you looking at?" before backing off to wait things out.
The head of the Verenean temple arrived to usher the Heroes and Ludovic inside the gate. They viewed the destruction of the city as they walked to the temple...the city they once worked to save. Talk of explorers heading out the West Gate to explore the fallen star metal and never returning caught Mordrin's attention, but he followed to the temple for a more complete update of the town's situation.
At the temple, in almost mid-conversation, the party witnessed the head priest anoint Gustav Jaeger into the full priesthood of Verena. Others in the party dismissed the audible flutter of wings that accompanied the impromptu ritual, but Mordrin knew that the gods were watching his party. Grimnir, Shallya, and now Verena. The heavens were taking their seats for the spectacle of Mordrin's doom.
The others might convince him to help out around town for a bit, but Mordrin knew that the West Gate and the dangerous mysteries beyond would call to him daily until he went out after them. The question was, would he be alone or would the others join him once more?