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Showing posts from October, 2018

[WFRP 1e] The Enemy Within 9

Wilfried - Fence
Martin - Scout
Othmar - Charlatan
Larry - Bodyguard
Wilhelm - Trader

(Previous Sitting)

More Investigation! The party continued to run all around the backward village of Bogenhafen trying to find any information on the nefarious goings-on. Below is an abbreviated list of their stops.

1) Merchant Guild to visit Friedrich Magirius. He thought the party's topic of conversation too diabolical for the guild and invited them to dinner at the Golden Trout Club. Completely paranoid, the party followed him (he didn’t go anywhere else or bring anyone with him). They also scouted the Club (nobody suspicious came or went or set up shop nearby) and sent word back to their ship of their intended whereabouts for the night, should they go missing.

2) By the way, Morrslieb, the Chaos Moon, was unexpectedly full and taunting the party!

3) Martin buggered off to visit a Fortune Teller in media res.

4) Golden Trout Club. Magirius told the party about a secret town society called th…

Current Thoughts on the OSR

I think the renaissance has happened. We should drop the R.

I think movements are easier to identify “post mortem”, so to speak. The OSR is getting easier to talk about as time goes on, but nobody really know what we’re in now...a post-OSR? Do It Yourself (DIY)? Old school vs new school? Free for all?

If the intro to the Renaissance on Wikipedia reads thusly
The Renaissance (UK: /rɪˈneɪsəns/, US: /rɛnəˈsɑːns/)[1] is a period in European history, covering the span between the 14th and 17th centuries. It is an extension of the Middle Ages, and is bridged by the Age of Enlightenment to modern history. It grew in fragments, with the very first traces found seemingly in Italy, coming to cover much of Europe, for some scholars marking the beginning of the modern age. Then I'd say an OSR intro would read something like this
The Old School Renaissance is a period of tabletop gaming history, covering the years between 2000 and 2015[1]. It is a reaction to brands producing newer version of …

[WFRP 1e] The Enemy Within 8

Wilfried - Bawd
Martin - Scout
Gottlieb - Bounty Hunter
Larry - Bodyguard

(Previous Sitting)

Investigation, investigation, and more investigation!
The party ran all around the backward village of Bogenhafen trying to find any information on the underground temple, the presumed owners thereof, the death of our perpetually drunk dwarf friend, and the three-legged goblin supposedly caught in a local warehouse. Wilfried became quite familiar with the environs, which will help should anyone ever need safe leading from point A to point B. Below is an abbreviated list of their stops.

1) Dr Malthusius to discuss his dead goblin the party found versus the dead goblin found in the
warehouse. He took it well and offered future aid to the party, if the aid did not cost him 
anything. He also later gave the party a lead on who last saw the dwarf Gottri in the town stockade. Gottri was last seen with someone in the livery of Merchant House Teugen (red cross or flower)

2) Town Hall to ask about the l…

Advantage with Two Handed Weapons

(Reference Jason Hobbs' Random Screed: Shorter Screed 9/6/2018)

To encourage use of two handed weapons in a game where a shield can be sundered to negate damage from one attack, Jason created advantage on his damage dice (roll twice the damage dice and keep the best result). On the one hand, this sounds like a cool bonus. On the other hand, it seems to really increase the average damage from a two handed weapon. For some reason I’m hesitant to minimize the lower rolls. I’m sure I’d love it as a player. It’s only when thinking about it from a meta perspective do I wonder.

Another option: Two handed weapons get initiative bonus or able to go first in the round due to assumed reach.

Implications: With the advantage rule, a character is more likely to do more damage per hit and thereby has a higher chance for one hit kills. Regular initiative is kept, so I’d expect the enemy to strike first half the time and the character to strike first half the time. With initiative rule, a characte…

My RPG Start

(Inspired by Jason Hobbs’ Random Screed: Long Story Long 9/8/18)

As a grade schooler, my cousin tried to get me and his sister to play AD&D with him. He had the only book. I didn’t find it that interesting, and the attempt was pretty much just dropped after one try.

Fast forward a year or two, and one of my grade school friends had the Mentzer red box. I borrowed that box and read it covers to covers a couple times. I made dungeons, I recruited other friends to play after school or even at school. We had a teacher who let us have study hall type time when we were done our classwork for the day. This seemed the perfect opportunity to play with the most people. I also got my cousin to play one-on-one on the weekends.

What’s the difference between the failed AD&D attempt and the BECMI red box attempt? I think borrowing the book to read and having a book that taught you step by step was the difference. I first learned to play. Then I learned to DM. Then I learned to build a dungeo…