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[WFRP 2e] Relics of Nehekhara Prologue

My PC
Erik Holt - Tomb Robber

My companions
Fyodor Gretchaninov - Human Badlander
Bungo Puddigirdle - Halfling Grave Robber
Lunn Ulterson - Dwarf Gaoler

(GM Setup)
Barak Varr, or Sea Gate, is the cosmopolitan home of the rare clans of Dwarves that make their home on the coast of the Black Gulf. Carved into the cliffs of the Varenka Hills above the Skull River delta basin, Barak Varr sees traffic from Tilea, Estalia, Araby, and many of the Border Princes themselves. It is home to an all ironclad navy; the only navy of Dwarven clans in all the Old World.

Barak Varr is a cliff side city. below the city walls extending to the river and harbor on the Black Gulf are the docks. Between the water and the city streets are catacombs. From the cliff side, drains dotting the city walls and cliffs. From the street, storm drains. And lastly just following the procession quietly until an opportunity opens to steal a ride in funerary coach.  Each of the four characters have reasons for being in Barak Varr:…

[WFRP 2e] Renegade Princeps 65

My PC
Vaervenshyael - Female Elf Assassin

My companions
Tankred "Silver Bear" Tenneckermann - Human Artisan/Mercenary/Champion Wilhelm Hechland - Human Pistoleer/Engineer/??? Doctor Johann Wilhelm Woeller - Human Physician

(Previous Notes)

Maximillian convinced the party of its role to play in Padua in the future, as well as the urgency of getting back to the principality. Udrin opened a path between worlds to get the party home.

In the path, the party was attacked by shadow beasts. Vaervenshyael stumbled off the path while fighting a beast and was seen no more.

[WFRP 2e] Renegade Princeps 64

My PC
Vaervenshyael - Female Elf Assassin

My companions
Tankred "Silver Bear" Tenneckermann - Human Artisan/Mercenary/Champion Wilhelm Hechland - Human Pistoleer/Engineer/??? Doctor Johann Wilhelm Woeller - Human Physician
Maximillian Morningglory - NPC Halfling Master of the Horse
Ludovic - NPC Prince of Padua upon Avon.
Udrin - NPC Elf Wizard Lord

(Previous Notes)

Storm clouds remained over the tower, with winds blowing to the west. Over the tower, a lance of light shot toward the sky. The earth shook.

Gertrude started a theology debate, regarding the role of magic and the gods.

As the party traveled the final yard to the tower, ruins sprang into fully formed streets around them. The tower looked rejuvenated. The ghost of the old city rose up around them and began to take on shape once again. There a fountain. Here a path lined with columns.

Maximilllian and Ludovic met the party at the tower entrance. The halfling explained everything, the background of Karitamen, the rise of…

Story Games vs Traditional RPGs

“Let’s make a story about how (this thing/event X) happened!”  This mindset takes for granted that event X actually occurs. In a traditional role playing game, there is no way of guaranteeing if event X ever happens unless you play it out. There needs to be a chance that event X doesn’t happen (probably because of bad decisions made by the party) in order to be playing an traditional RPG (or OSR RPG...I don’t really know the right term). If event X is definitely going to happen no matter what, you’re just telling a story with a foregone conclusion. Is that really fun? Is there agency? Is there drama or suspense? In my opinion, no. Nothing I do really matters. I play games to do things that matter...to fulfill a role and how the decisions made in that role have a consequence...to my character’s life, to the party’s lives, to the world. If your game takes that away, I don’t want to play. I’ll get bored. Maybe I’ll become the antagonistic player who tries to juke when everyone wants to …

Thoughts on Volo's Guide to Monsters

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I picked this up last month pretty much so I could get Amazon to ship me a DVD they considered an "add-on." I have heard some pretty good opinions of this product, so let's see! *Spoilers below*

Beholders There is more lore here than I have ever read, or imagined, on beholders. (Good choice by the powers-that-be on choosing a copyrighted creature to expand upon.) I can almost see them having the paranoid personality of the most successful Skaven, though a lot more intelligent! The info on lairs is excellent and fuels a lot of ideas, especially for dungeons.

Giants There is some information about the specific mindsets of each type of giant. Every little thing to distinguish the big bad guys is nice, but I didn’t find the chapter overly enthralling.

Gnolls Well, the background of these creatures has been amped up a bit. Constantly hungry demon spawn, I don’t see myself using these much. A warband every so often as a rarity is definitely more than enough. I do like the rand…

[WFRP 2e] Renegade Princeps 63

My PC
Vaervenshyael - Female Elf Assassin

My companions
Tankred "Silver Bear" Tenneckermann - Human Artisan/Mercenary/Champion Wilhelm Hechland - Human Pistoleer/Engineer/??? Doctor Johann Wilhelm Woeller - Human Physician
Roderick - NPC Priest of Verena

(Previous Notes)

The automaton had obviously lay in the river for many years before arising to attack Padua. It was equally covered in runes and river slime. The runes were like nothing Tankred had seen when studying with dwarves.

To the west, dark thunderclouds hovered over the area of the tower. Roderick provided the party with a map of the tower...made from the party's own descriptions. They departed with all haste to the west.

A small herd of beastmen loped toward the party, apparently heading east in a great rush. It was uncertain whether the creatures were charging at the party or through the party, but either way weapons were drawn.

The physician was critically wounded. Vaervenshyael was unable to successfully patch h…

[WFRP 2e] Renegade Princeps 62

My PC
Vaervenshyael - Female Elf Assassin

My companions
Tankred "Silver Bear" Tenneckermann - Human Artisan/Mercenary/Champion Wilhelm Hechland - Human Pistoleer/Engineer/??? Doctor Johann Wilhelm Woeller - Human Physician

(Previous Notes)

The party conversed with Azmir, the mage turned merchant. The evidence seemed to indicate that Udrin may want to raise Abdul Al-Shar and his undead army.  The whys were purely hypothetical.

In the end, the party decided they needed to follow Udrin and the princep west toward the tower. They had visited the tower before, but it seemed like such a long time ago. They collected their belongings and headed to the south gate.

A monstrous construct of metal and stone crashed through the southern gate of Padua. Completely taken aback as to what the creature was and how to combat it, Vaervenshyael drew and fired her pistol. Her shot shattered stone and caused some echoing, grinding sounds. Her second shot missed.

After reloading, she shot the construc…