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Tunnels & Trolls Session 1 Recap

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Every-other Saturday I play with a group on Google+. We have been playing in Dwimmermount, but sometimes, for various reasons, that game doesn't happen. We thought we'd have a backup game ready. Another player wanted to run T&T. Here's a write-up from the first session. My PC Our PCs don't have names. They awoke with some amnesia and one PC refused to take a made-up name, so we all go by "The Strong One," "The Smart One," or "The Tough One." I'm the tough one. Encounters and dungeon dressing We awoke in a chamber with large air, fire, water, earth murals. So far that doesn't mean anything to us. We fought some skeletons that were following us and more that were held in a large broom/restocking closet. I gave them the chance to surrender, but they didn't seem interested. We fought little wooden posing mannequins, but all I could picture in my head was Little Wooden Boy from The Tick cartoon (pictured below). We ar...

SnowCon 2013 Schedule

I just filled my last gaming slot for SnowCon 2013. I'm in all RPGs; I play plenty of board games the rest of the year. Here's my schedule: Saturday 9:00 - 1:00 Running Dwimmermount using Ambition & Avarice 2:00 - 6:00 Playing Serenity: The Whitefall Tempest 7:00 - 11:00 Playing The Tick: A Filthy Return Sunday 9:00 - 1:00 Playing D&D Next Playtest Adventure 2:00 - 6:00 Playing Advanced Hackmaster I should be a good time, if a bit of a short convention!

Larry Elmore Kickstarter

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I think Larry Elmore sends out far too many Kickstarter updates trying to get the average Joe to spend a ridiculous amount of money...HOWEVER... I really do believe this sketchbook at $50 is a no-brainer for any gamer who can afford it. If you haven't pledged yet, the book is up to 336 pages. In my opinion, the rest of the stretch goals are gravy compared to the increasing page count. So, do what I did: Pledge $49 and ignore the attempts to get you to spend more. By the time August rolls around it will be well worth it. http://www.kickstarter.com/projects/1488741362/larry-elmore-art-the-complete-elmore-artbook

Tunnels & Trolls

It has been decided that on nights our Dwimmermount game cannot be held, for any reason, we will delve into the madness that is Tunnels & Trolls. I have an older version of the game (5.5, it appears), but I have not read it yet. Therefore, the book has made it to the side of my bed, and I should be able to look it over tomorrow. We already rolled up stats, and I have a pretty decent constitution at 19. Now I just need to read the book and the GM's home-rules blog to figure out exactly what my stats mean. It should be fun.

Merry Christmas!

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May you get enough loot to level up!

Alternate AD&D 2e Setting: Verdendrage Dragon Lords

A while back I posted about my friend's home-brewed world for D&D 2e. I have some of his notes. Since so much has to do with Dragons, I thought I'd share what I found about the Wyrm Lords: (I'm still trying to get him to give me a name for this world, making tagging and finding these posts easier...) The Great Wyrm Lords Silver – Tundra of Northland Red – Mountains Black – Swamps of the west Green – The forests/taiga Gold – Deceased. Destroyed in the revolution Gray – Coastal areas Blue – The oceans Yellow – The deserts White – Tundra of Southland They once ruled the whole known world using humans, dwarves, elves, and Halflings as servants and food (a delicacy). About 700 winters ago, a small force of Drakoons lead the humanoids in revolt against the Wyrm Lords who had become complacent in their 900 winters rule of domination. The 10 Drakoons and their humanoid armies drove the Wyrm Lords from the Eastern lands. The 10 Drakoons began to divide the east under th...

The Oldenhaller Contract on Roll20.net

I've had a couple experiences now playing games via Google Hangouts and Roll20.net . What I like about the system is that you can pre-load your maps and set up a fog of war. You also assign each character a token, along with each NPC/monster. You can also set up tables and the like in rooms. Since the WarHammer adventure I'm most familiar with is The Oldenhaller Contract right from the back of the 1st edition book, I've been thinking about loading the maps and getting a group together. What's good about this adventure is that you can complete it in a sitting or two. There doesn't have to be any long term commitment from the players. I think it would be great practice getting me used to running Hangout games instead of just playing them, and also great practice using the software. I wouldn't expect to be ready to go before next summer, due to school, but it's exciting to think about. If you want to leave any tips, feel free.