Posts

Showing posts from 2023

[D&D 5e] Icewind Dale: Rime of the Frostmaiden 17

The party left the ice fortress to check out the dead body we heard was frozen in the ice halfway up the island. The body was of Nas. It turned out she was still there in spirit, and she possessed Vael. In Vael’s body, she went after the Codicil that Ylenn had her face stuck in. When Vael couldn’t get to Ylenn, Nas possessed Prax instead. Prax also couldn’t get there, as Ylenn cast Hold Person on him, and the rest of the party dragged him away from Nas’ dead body. After he was far enough away, the spirit had to return to the dead body…which Morgan had burned to a crisp. We got the orb containing Professor Scant from Nas’ dead body. We circled the island, looking for the whale or another good way off. We couldn’t find one. Ylenn said she could summon the whale, if we could just last the night. We made a lean-to to sleep in and keep cover from the roc. As an octopus, Morgan was able to get some sail from a sunken ship to cover our lean-to. He also was able to find a huge treasure che

[D&D 5e] Icewind Dale: Rime of the Frostmaiden 16

 We traveled to an ice covered island in the sea. We snuck in, using Pass Without Trace to get all around the island's fortress. Downstairs we found a number of rooms, just waiting for us to pass their tests. Once we passed the tests, we should be worthy to take the Codicil of White from the island. Test of Preservation We were attacked by the Wolf King and his minions. A large, talking wolf came to claim the surviving clan member we had been preserving. Test of Cruelty – Bear Tribe Morgan killed a few tribe elders so the tribe could eat for a few days. It saved the tribe king the shame of having to kill the elders himself. Test of Endurance – Elk Tribe We forced-marched with the Elk tribe for many, many hours until they reached a new reindeer herd to hunt. Test of Isolation – Tiger Tribe We were left alone in the Tiger tribe camp while the tribe all went to raid the Elk tribe. It took many, many days. Prax couldn’t stand the monotony and disappeared on us one night. Morgan did the

[D&D 5e] Icewind Dale: Rime of the Frostmaiden 15

 We killed a chardalan dragon. Other stuff happened, but that was the long and short of it. We got a bunch of pieces of the dragon and were gifted a Bag of Holding by the town of Easthaven.

The Gathering Storm Complete Play Report

 (I have merged all my Gathering Storm posts into this one for easy access) [WFRP 1e] The Gathering Storm 1   A Quest from A Merchant   Kraft was contacted by a local member of the Merchant’s Guild. He was given the party’s name by one of his financers, von Bruner. It seems a member of the guild traveled to Stormdorf to sell a few loads of coal. The merchant should have returned by now, and the guild is getting worried. They would like to know the whereabouts of the merchant, Florian Wechsler, and the return of his guild ring if he is no longer alive.   They party accepted the quest without hesitation. The merchant felt compelled to inform them that things are very wet in Stormdorf, as it rains a lot. He suggested making sure they had hooded cloaks and/or wide brimmed hats.   The group returned to the dwarves, hoping against hope that they could find some rain gear on the cheap. The dwarves were planning to go to Stormdorf themselves to sell some coal after visiting Grunwald Lodge. The