[D&D 2e] Eveningstar Campaign 35
My Character
Nina - Human Paladin of Helm
Leonardo - Human Summoner
Revoltac - Elf Ranger
Vahael Corrolon - Human Cleric of Helm (absent)
(Previous notes)
It is one month until the King's party that we have all been invited to attend. One of our member was summoned to learn proper etiquette for such an affair. Vahael was chosen to go. In the meanwhile, Gairloch worked on his excavations behind the keep.
Gairloch Ironheart - Svirfneblin Priest of Grumbar
Companions
Jemmabink - Gnome fighterNina - Human Paladin of Helm
Leonardo - Human Summoner
Revoltac - Elf Ranger
Vahael Corrolon - Human Cleric of Helm (absent)
(Previous notes)
It is one month until the King's party that we have all been invited to attend. One of our member was summoned to learn proper etiquette for such an affair. Vahael was chosen to go. In the meanwhile, Gairloch worked on his excavations behind the keep.
Gairloch awoke in the middle of the night sensing something disturbing in the direction of the Haunted Halls. He decided he should check the disturbance out immediately. Jemmabink was awake as well, and she thought they should wake everyone else up. They did and prepared the keep for the party's absence for an unknown amount of time.
Before heading into the halls, Gairloch summoned his earth elemental, Brutus. Leonardo summoned an unseen servant (which he named Glenn) to help with opening doors moving minute objects around. Gairloch wouldn't say that Glenn was superfluous, but they already had an earth elemental (and those air spells can be wonky).
Just inside the entrance to the Halls, the party was attacked by Drow! (Area 3.) Jemmabink went down early to poison. Nina and Brutus had to lead the charges down two separate halls. Just as the party seemed to finally be overtaking the Drow, the evil elves ran off. Gairloch cast Neutralize Poison on Jemmabink. Then the party started brainstorming other ways to get in and get behind the Drow.
The party used a map they made from their last foray into the halls and decided to use the caves to the west. Gairloch cast Passwall to get the party from the caves to area 30. From there, the party passed through the secret door and into the hallway (31).
When they got to area 32, they were met by a ghost who appeared to them the last time they were in the Halls. Luckily, the party got along well with the ghost, and she told them a little more information about the Drow who had been exploring the halls. The leader had a wand that shot fireballs. Gairloch cast Protection From Fire on 4 of the party members.
A little scouting showed the Drow holed up in the thone room (12). Besides the Drow fighters she had brought with her, there was also a big hunting dog...and some slaves. Leonardo summoned a small dragon-kin, then shrank it. It flew after the hunting dog and ended up getting eaten. When the kodragon returned to it's normal size, it killed the hunting dog from the inside out.
The Drow had decided they had met too much resistance, and retreated from whatever hole they arrived. They had left behind their slaves. Gairloch found another Svirfneblin among the slaves. His name was Carrlirak, and he was invited to head back to the keep with the party.