[WFRP] Fate Points
In Warhammer Fantasy Roleplay, fate points separate your character from all the other people inhabiting the game world. When something tragic happens to the character, you can spend a point, indicating that your character had dodged fate and lived to face another day. With this in mind, I think fate points should be something special and epic that happens, not just a generic "the attack misses you; your turn."
In the past, we've had experiences where a character uses a fate point so that the blow that kills them never lands, just to have the GM kill them on the next attack. I feel that cheats the idea.
When a player uses a fate point, I like to have something occur that changes the whole tide of the battle. Losing characters suddenly find themselves winning the fight due to a very improbable occurrence. Characters crushed by a rock slide instead find that rocks fell everywhere around them, miraculously sparing them. It might take a moment to stop and think, but the more creative the better.
In the past, we've had experiences where a character uses a fate point so that the blow that kills them never lands, just to have the GM kill them on the next attack. I feel that cheats the idea.
When a player uses a fate point, I like to have something occur that changes the whole tide of the battle. Losing characters suddenly find themselves winning the fight due to a very improbable occurrence. Characters crushed by a rock slide instead find that rocks fell everywhere around them, miraculously sparing them. It might take a moment to stop and think, but the more creative the better.