Traps Needed

I'm looking some traps that fit well within a classic adventure (ODD modified to run in 2E Skills & Powers). The PCs are mowing through everything the adventure has to offer, of course, and for some reason the module is woefully lacking in the trap department. The thief never checks for traps, and the warrior priest just barrels ahead of the party without a care.

I will get them, though. Can you help?

Popular posts from this blog

[D&D 5e] Icewind Dale: Rime of the Frostmaiden 17

Thoughts on Stalwart Adventures 3

Thoughts on Stalwart Adventures 2