Twenty Questions
There are twenty questions going around about different ways DMs run games. I decided to add my 2 cents. I answered them for my D&D (2e) game. Maybe I should answer them for my WarHammer game next... 1. Ability scores generation method? Roll six stats using 4d6, drop the lowest. Arrange in order desired to create the character you want to play. 2. How are death and dying handled? 0 HP is unconscious. -10 HP is dead. 3. What about raising the dead? If you have it, cast it. If you can get to a temple, you might find someone who can cast it…if you can afford the price (money, quest, whatever). 4. How are replacement PCs handled? I’ll work the replacement PC in as soon as I can. This usually only take a few minutes and a bit of liberty with the new PC’s background, as allowed me by the player. Or, the player can jump right in if there are other NPCs around that they want to turn into PCs. 5. Initiative: individual, group, or something else? Individual. Let there be some consequence ...