[WFRP 2e] Renegade Princeps 34

My PC
Vaervenshyael - Female Elf Duellist

My companions
Tankred "Silver Bear" Tenneckermann - Human Artisan/Mercenary/Champion
Wilhelm Hechland - Human Pistoleer/Engineer
Doctor Johann Wilhelm Woeller - Human Physician

(Previous Notes)

"Well," Johann begins, "I think I may be able to speak to her. She speaks a somewhat rough Arabic, perhaps communication may not be out of the question." Johann thinks a moment then continues, "While she is distracted perhaps the rest or even just one of you can find what it is that she guards."

Vaervenshyael: "I'm the one most likely able to sneak in quietly." Vaervenshyael even took the cotton out of her ears so as to hear what is going on better.

Vaervenshyael sneaked into the lair using her Concealment and Silent Move skills. The giant turned to notice. Johann stepped out and started talking to it, distracting it from the elf. Distractions did not work, and Tankred had to enter with his sword swinging.  Wilhelm freaked out and filled a boot with all the party's remaining gunpowder. It was set to explode and sent toward the giant's gaping maw.
The dead giant landed atop Tankred.

The party helped free Tankred from under the giant's girth. Then they set about seeing to each other's injuries. In the chests were bones and hanks of half eaten food. There were also some gems the party stashed in their belongings (or did one of the party tuck them away secretly? I forget.)

There was a plaque behind the throne. "Presented as tribute from the dwarves of Barak Varr," which was quite confusing to all present.

Patched up, the party entered the rowboats again. To be safe, they checked the waterfall to the east. Fresh, clean water flowed seemingly out of nowhere, pouring from solid rock. The only way for the party to travel was west out of the lake.

The river curled to the north and ended on a beach with two rowboats. There were some bloody tracks running south and north to a door. The party followed the tracks south to find a crazy woman marching a captive around a small island. She took the party to be gifts from Al Shar and came after them. She was dispatched with extreme prejudice. The prisoner was rescued and clothed. Her name was Matilda, and she was one of Rosehilda's knights.

Behind the door to the north was an entry room, complete with a fire and natural chimney. To the east sat 4 of the missing female knights of Sulzerberg, completely in the thrall of someone they called Abdul Al Shar, the missing prince. There was another battle.

Popular posts from this blog

[D&D 5e] Icewind Dale: Rime of the Frostmaiden 17

The Gathering Storm Complete Play Report