A while back, Byron Rempel, zombie artist extraordinaire, offered to do some rather inexpensive character paintings. I hit him up for a couple. Here's the first character, my Warhammer Slayer Mordrin. These are quite impressive.
Registering as a magic user really put me in a conundrum as a player. Actually history, as well as nerd history, has multiple instances where registering a number of the population did not turn out well. The Jewish people were registered by Nazis. Mutants were registered in X-Men. The Avengers were torn apart, Captain America vs Iron Man, by the thought of being registered by the government. History, real and imagined, has taught me to be wary of registering. Memberships, on the other hand, include multiple privileges. The membership in this game gives one access to sleeping quarters, spells, components, peers, and a mentor, should the character need one. I want to feel, in my heart of hearts, that the Game Master really plans to lean on the membership aspect of this wizard registration act. However, he has seen all the movies and read all the comic books I have, and I know he understands the potential pitfalls of making yourself known to the government. Giving yourself a number. ...
We were quite surprised at how we found our new party member, and exactly what race/class he was! I kept hearing there were witches outside of town, so I kept trying to recruit village folk to go adventuring with us, figuring that’s where our new party member would come from. Begrudgingly I was forced to leave town without anyone, only to find the new guy hanging from a tree in a cage. The DM kept letting Zak try to climb the tree and pick the lock, no matter how badly I failed. Mostly it was to find out how long it took and what zany stuff happened while I was trying, including falling from the cage, and then also standing in Thanin’s saddle while she rode to stand under the cage. Searching for the dwarf hold entrance, we were reminded once again how out of our element these characters are. I can see the benefit of a stable of rolled up characters, and then choosing the one used to the wilderness for this particular adventure. Zak is an in-town dude. He really needs to snap...
Zak – Half Elf Thief Wizard (Me) Thanin – Human Fighter Ogurdan – Dwarf Priest of Selune Noofie -- Gnome Illusionist The party ran into the mining camp to find the three dwarves fighting a large fire elemental. One of the dwarves was down, and Boroth was standing over him. The other dwarf fought a losing battle against fire. The party joined the battle, but things went almost as badly. Multiple party members were set on fire by the large elemental, losing all combustible materials on their person. That meant backpacks, coin pouches, arrows, clothing, hair, and a spell book. Through the fight, the party fighter took a dive into the camp’s well to try to combat the fire of the elemental. She didn’t find anything to help, but she found a strange current in the well. Otherwise, her aid was pulling up buckets of water to put out party members that had caught on fire. After the elemental had caused enough damage, Boroth, the king’s military advisor, revealed he was actually behind summoning ...