Thoughts on Stalwart Adventures 11
Registering as a magic user really put me in a conundrum as a player. Actually history, as well as nerd history, has multiple instances where registering a number of the population did not turn out well. The Jewish people were registered by Nazis. Mutants were registered in X-Men. The Avengers were torn apart, Captain America vs Iron Man, by the thought of being registered by the government. History, real and imagined, has taught me to be wary of registering. Memberships, on the other hand, include multiple privileges. The membership in this game gives one access to sleeping quarters, spells, components, peers, and a mentor, should the character need one. I want to feel, in my heart of hearts, that the Game Master really plans to lean on the membership aspect of this wizard registration act. However, he has seen all the movies and read all the comic books I have, and I know he understands the potential pitfalls of making yourself known to the government. Giving yourself a number. ...