We had a fun game on Saturday. The 3 character deaths all came from traps in the Haunted Halls. I'd decrease the power on at least two of the traps if was going to run the adventure for first level characters again. We didn't get a chance to try the combat system as the characters just happened to choose paths no where near any monsters. Even random encounter rolls came up with nothing. Lucky. I'll tweak this a bit before running it at SnowCon. I really want to see a party use the bomb I planted in the pile of metal stuff in the entry room.
The weekend convention is over, so it's back to school and studying for me. Therefore I'm already excited for Dwimmermount next weekend. We should be able to finish level 1 in a sitting or two. I hope so, because I want to run a level or two at SnowCon in January.
Finally, if I can get DodecaheDRONE in time, I'll run that at SnowCon, too. I want the game designers that are kind enough to interact with me on Google+ to be well represented at our local convention.