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Showing posts from June, 2018

[WFRP 2e] Relics of Nehekhara Prologue

My PC
Erik Holt - Tomb Robber

My companions
Fyodor Gretchaninov - Human Badlander
Bungo Puddigirdle - Halfling Grave Robber
Lunn Ulterson - Dwarf Gaoler

(GM Setup)
Barak Varr, or Sea Gate, is the cosmopolitan home of the rare clans of Dwarves that make their home on the coast of the Black Gulf. Carved into the cliffs of the Varenka Hills above the Skull River delta basin, Barak Varr sees traffic from Tilea, Estalia, Araby, and many of the Border Princes themselves. It is home to an all ironclad navy; the only navy of Dwarven clans in all the Old World.

Barak Varr is a cliff side city. below the city walls extending to the river and harbor on the Black Gulf are the docks. Between the water and the city streets are catacombs. From the cliff side, drains dotting the city walls and cliffs. From the street, storm drains. And lastly just following the procession quietly until an opportunity opens to steal a ride in funerary coach.  Each of the four characters have reasons for being in Barak Varr:…