Wednesday, April 23, 2014

Hobbly: Hogshead Inn


From the north or the west, the first inn a traveler to Hobbly will come to is the Hogshead Inn. Four people live on the premises: the innkeeper Lance, his wife Martha (who is also the cook), and their daughters Eliza and Meredith (servers when the place is busy enough).  The building is two stories tall, with a floor-plan roughly akin to the Three Feathers.

Since the Goblin Invasion at the end of Pie Week, the inn has seen a drastic reduction in patronage. The invading forces rushed through the woods and toward the town's defenders stationed at the inn. There was a lot of destruction as the attacking army tore up the ground, smashed windows, and slammed into buildings.


Rates*

Sustenance
Breakfast 6 p
Lunch 9 p
Dinner (1 beer) 1 ss 3 p
Packed Lunch 9 p
Ale 6 p
Beer 3 p
Spirits (1 shot) 6 p
Wine (goblet) 9 p

Services
Stabling 2 ss 6 p
Bath 3 ss

Lodging
Common Room/Dorm 1 ss 3 p
Single Room 15 ss
Double Room 1 gc 10 ss
Large Room 2 gc 5 ss

Misc.
Dwarven-influenced privy (which weathered the invasion unscathed)

*For visitors. It is well known that the Hogshead takes items in trade from locals, when convenient to both parties.

Monday, April 21, 2014

[WFRP 2e] Morrslieb's Shadow 29

My PC
Maximillian Morningglory, Halfling Agitator
Magnus the Pony (Safely stabled through the sitting)

My companions
Gustav Jaeger - Human Priest of Verena
Udrin Sor-Valdir - High Elf Wizard
Ludovic Hasselhoff - Human Entertainer

From Maximillian's journal:

(Previous update)

While we were staring at the dead body of the printer and the witch who killed him, we heard a noise like a rock hitting the room's window. I looked outside to see Alepuddle waving frantically at me. He said someone was coming in the front door. I moved quietly down the hall and peeked down the stairs. There was a woman looking over the dead bodies below. I pointed the blunderbuss and told her to hold still, but she took off running. She paid no heed to my call, "Stop, witch! Running is proof of your guilt!"

I followed here outside in time to see the Angel of Justice (daemon) make another appearance, this time with Willowwand's upper body in its grasp. Ludovic appeared out of nowhere (note: He had enthusiastically jumped out the upstairs window), got one look at the daemon, and ran off again. I aimed the blunderbuss and pulled the trigger. At first nothing happened (note: I failed my BS check...however, on fortune point later...). Then the weapon erupted in an echoing "BOOM." Whatever shot Jaswick kept inside the gun tore the daemon to pieces. It even hit the nearby witch, though she ultimately ran off and we couldn't find her.

The daemon melted into a colorful goo, which Udrin warned us to back away from. I sadly turned to the mauled body of Willowwand. "Alas, poor Willowwand. I knew him, Alepuddle. A halfling of infinite jest." But Alepuddle had long since fled the scene.

The next day was a blur as the church of Verena questioned me mercilessly about the killing of the daemon. Gustav and Wolfgang paid Lord Aschaffenberg a visit and found him to be guilty of collusion with his wife (or at least not stopping her). The next day we watched as him mansion was burned to the ground.

The Witch Hunter gave us each a script worth 230 GC in his name for our work on the case. I cashed mine out for 50 GCs, 5 gems, a necklace, and a bracelet (150 GC total). I took my gold and hired an ogre bodyguard at the docks. This monster hunting was getting to be serious business, and Ludovic had a habit of running when trouble arose. That and Jaswick wouldn't let me keep his blunderbuss.

The ogre, Tegort, was unarmed. That is not acceptable in a bodyguard, so I had to buy him a warhammer. That's 28 gold spent on a bodyguard so far....for only 1 month. This ogre is sure to bankrupt me on our barge trip to Altdorf. I believe we plan to leave tomorrow.

Friday, April 18, 2014

[WFRP 2e] Morrslieb's Shadow 28

My PC
Maximillian Morningglory, Halfling Agitator
Magnus the Pony (Safely stabled through the sitting)

My companions
Gustav Jaeger - Human Priest of Verena
Udrin Sor-Valdir - High Elf Wizard
Ludovic Hasselhoff - Human Entertainer

From Maximillian's journal:

(Previous update)

Maximillian and Ludovic crowded together in a secluded corner of the temple to read the letters they acquired in the frantic, bloody business of the last hour or so. One letter cautioned to "watch for elves working with whores." The second letter was a retelling of the suspicious activities taking place at the printer's workshop this night. The third was a collection of Brother Ulric's observations as he sat at Osric's Star. This letter was just a few random things he had noticed or some rumors he overheard. None of the letters were full of intrigue, and we had no hesitation giving them to Gustav to forward to the temple leader.

The high priest convinced Gustav that his divine future lay in investigating the events at the printer's shop. At that moment, a runner from Udrin arrived to request our assistance in packing the elf's books. One way or another, we are again pulled out into the cursed night...against our better judgement.

We raced to the inn, barely arriving before a coach rumbling from the other direction. Before we could reunite with Udrin, an armed Halfling descended from the coach's driver's seat and opened the coach's door for a confident human. The human announced himself as Wolfgang Ostman, of the Temple of Sigmar. The Witch Hunter started interrogating our party, with Maximillain excitedly offering answers.

Ostman heard about the evils at the printer's, notably the broken salt circle. He deputized the group to explore with him. They found an eviscerated body in the back alley behind the shop. Inside, there was another dead body on the stairs. Upstairs, Frau Aschauffenberg hovered over the dead body of the printer Unterbaum.

Wednesday, April 16, 2014

South Lands and Wild Dwarves

I'm always thinking about my Warhammer game, even if it's not currently in progress. I think I came up with a fun little idea, but let me provide some background.

I keep talking about the South Lands. They were an area that 1st edition didn't really flesh out, at least not in any of the products I had. They are located south of the Old World.


And this is all the description I ever had:


Now if that's not an almost blank slate, I don't know what is.

I have said before that I can put the Wild Dwarves from the D&D 2e Monstrous Compendium, Volume 2 into those sub-tropical South Land forests:


My next idea is to have these dwarves be the ones who create the Barrowmaze! I just added Wild Dwarves and Barrowmaze to my Warhammer game, and I'm pretty sure it's a good fit! I don't want to force high magic concepts into low magic warhammer, but nothing about either of these seems to go against the Warhammer concept. I'm sure I'll want to add and subtract a few things to give it the 1) Warhammer, and 2) South Lands feel. It's an exciting prospect, though.

The sandbox gets more locations. Cool.

Monday, April 14, 2014

[WFRP 2e] Morrslieb's Shadow 27

My PC
Maximillian Morningglory, Halfling Agitator
Magnus the Pony (Safely stabled through the sitting)

My companion
Ludovic Hasselhoff - Human Entertainer

Absent Players/NPCs
Gustav Jaeger - Human Priest of Verena (Became GMPC)
Udrin Sor-Valdir - High Elf Wizard

From Maximillian's journal:

(Previous update)

Our previous attempt to leave the sanctuary was met with resistance from some dark elves. After the experience, Udrin and Gustav secluded themselves in their rooms to prepare for a journey out of the city. The entertainer and Maximillian decided to explore the tavern that was brave enough to be open this night.

Osric's Star is a tavern that had some troubles last year at this time. It's patrons were gaining mutations after drinking the ale. This year the tavern was putting a halt to that nonsense by having the ale blessed by priests of Valaya. They were going to take their blessed ale, burn every light in the tavern, and leave the doors open wide on the night that most people lock themselves in their houses.

A young Acolyte, Hiendrick, exited the temple as we were leaving, found out where we were headed, and asked to go with us for protection in numbers. It seems the acolytes were commissioned this dangerous night to relay chronicles of the night's events back-and-forth from priests stationed throughout the city. He had a missive for a priest stationed in the Star.  We wondered what could be so important that a helpless acolyte would be sent out this night, but he would not share the contents of his missive no matter how we pressed.

Along our way, Maximillian noticed they were being followed by his friends/co-workers Alepuddle and Willowand. They came with a tale of our employer, the printer Unterbaum, working with Chaos! They heard him speaking with a "judge" and assumed it to be Richter von Rieklander, however, the voice that replied was a female. Also, when they snuck in to check things out further, there was nobody in the room. There was only a salt circle with strange symbols on the floor.

We took them and their information with us to the Star. There we made sure Hiendrick met up with the priest of Verena, Brother Ulric.  Hiendrick gave Ulric the missive, and Ulric gave him one to take back to the temple. We told Ulric of the strange circumstances in the printer's workshop, and he agreed it needed looking into. He suggested we might do this, but we decided that Hiendrick might need protection on the return trip to the temple. We followed shortly after his enthusiastic departure (read: dead run).

It was fortunate in one aspect that we followed Hiendrick. While we were not able to save his life from the massive, shadowy creature that sprang from the alleyway to rend and eviscerate his defenseless body, Maximillian was able to retrieve the message he was carrying, though slightly bloodstained. He did this on his own, slinking through alleys to follow the carnage while Ludovic, who had previously volunteered to act at the halfling's bodyguard, ran in terror back to the temple.

Maximillan quit following the creature after he retrieved the message, though he heard it continue to bang around in further parts of the town. Instead he headed back to the safety of the temple. He met up with Ludovic outside the gates and apprised him of his find, but the human did not seem to be paying full attention. Maximillian also told Ludovic that he would not be hiring his as a bodyguard.

The two made it safely within the protective influence of the temple. Ludovic was exhausted, and Maximillian was covered in blood. Fortunately none of it was his own. The acolytes who gave them entrance took one look and started spreading word that the Angel of Justice was loose this Geheimnisnacht.

Friday, April 11, 2014

[WFRP2e] Morrslieb's Shadow 26

My PC
Maximillian Morningglory, Halfling Agitator
Magnus the Pony

My companions
Udrin Sor-Valdir - High Elf Wizard
Ludovic Hasselhoff - Human Entertainer

Absent Players/NPCs
Gustav Jaeger - Human Priest of Verena (Became GMPC)

From Maximillian's journal:

(Previous update)

We were huddled in the church of Verena, safe from scrying and, hopefully, from the murder Udrin had committed (without my knowledge or express consent, I might add...I am no conspirator in this crime). We were warm and provided for, when I happened to mention wanting to find a bodyguard at some point and Gustav mentioned that Lady Auschaffenberg might be a cultist. That set everyone off, and suddenly we were heading out the door to visit Lord Auschaffenberg (via stopping in to look for a bodyguard...via my friends Willowwand and Alepuddle). I stopped for a holy symbol of Verena before leaving (seriously, they are just handed out for a shilling donation).

Maybe I should switch to footnotes instead of parenthetical asides. I'm not sure. I'm relatively new to this journaling thing.

As soon as we descended the steps and reached the gate, two elves accosted us[1]. Udrin thought they might be trouble, so he gave me some instruction before we reached the bottom of the stairs[2].  Gregarious Ludovic stepped out to meet them, thinking he recognized them from his previous travels. Apparently it was not an elf Ludovic knew and was instead some grump who wanted something Udrin has[3].  A fight broke out[4].

Luckily I had positioned myself near a lantern, as Udrin requested, and I was able to pull it down and cast a long shadow over the elves[5].  My shadow must have done the trick, as the near elf fell down screaming for help and the other elf ran off. Udrin and Gustav went after the fleeing elf, while Ludovic and I tried to tie up the first one. The elf just wouldn't hold still, and we didn't have any rope, so I whacked him over the head with my club. It was lights out for the frail creature.

We hurried off the streets, again seeking the safety of the church. The dark elf[6] wasn't talking, so I offered to intimidate him a bit. Nobody took me up on the offer. Instead they requested the high priest of the church to come interrogate him. The dark elf didn't answer many questions, and he started to get mouthy, but the high priest wouldn't let me rough the prisoner up[7].  I've seen what creatures devoted to chaos can do, and I'm not willing to give any of them any leeway. The priest is a naive fool[8].

I am not sure where we will go from here. Geheimnisnacht is only a few hours away. Things are getting increasingly violent, and I still don't have a bodyguard.

[1] So, what do you think of footnotes? They have their charm, I guess. We'll see how it goes. 

[2] I listened real good and was at least 50% sure I understood what he wanted before things started happening.

[3] OK, it was the amulet I saw them discussing in the barn, but I'm trying to forget I ever saw it. It seems to be causing a lot of trouble. I need to maintain plausible deniability. 

[4] Which is exactly what I had wanted a bodyguard for. These dark elves sure have horrible timing.

[5] I didn't know what kind of shadow he wanted, but it seemed he was going to protect us with the shadow. So I hunkered over the lantern and held my hands up, growling like I was a bear. 

[6] Apparently they have a term for dark elves: Druchii. I hate to say it, though, as it seems somehow to violate my mouth. Also whenever I say it I feel like something evil is looking over my 
shoulder.

[7]  I offered to pray to Verena myself, as nobody else was having much luck and I, too, had a holy symbol. Again, nobody took me up on my offer.

[8] But very likable. He's the good kind of fool.

Wednesday, April 9, 2014

The Dungeon Dozen Book is Now Available!

What to do with the new Dungeon Dozen book?

d12
1. Order the gastropod servant to stock it in the back, the far back, of the library.
2. Bury it in a time capsule with a Justin Bieber and Rebecca Black CDs to prove to future people what was really popular in the early 2000s.
3. Bludgeon the Dungeon Overlord and take his stuff.
4. Plant it on the body of the dead ogre.
5. Swap it out with the Liche's spellbook and watch hilarity ensue.
6. Eschew sleep and read it cover to cover in one night.
7. Get a job as a university professor and use it as a textbook.
8. Color all the pictures with crayons.
9. Breathe new life into stagnating campaigns.
10. Become a Sholtis fanboy, camp outside his house with a high-powered zoom camera, and go to conventions asking him to sign copies of prints of him retrieving his newspaper in his bathrobe.
11. Taunt your FLGS owner with the new gaming purchase you got online.
12. Give it away and buy another one.