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[D&D 2e] The Lost Mine of Phandelver 5 *SPOILERS*

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Mist:  Human Shadow Walker (Mage/Thief) Jairus:  Elven Mage/Thief Kell:  Human Ravager (Barbarian) Sanaka:  Human Windwalker (Priest) Gunel:  Human Fighter/Gladiator ( Previous notes ) Printed Intro Fifteen miles east of Phandalin, in the deep vales of the Sword Mountains, lies Wave Echo Cave. The rich mine of the Phandelver's Pact was lost five hundred years ago during orc invasions that devastated this part of the North. In the centuries since, countless prospectors and adventurers have searched for the lost mine, but none succeeded until the Rockseeker brothers found the entrance a month ago. Unfortunately, the Rockseekers did not realize they were being trailed by spies working for Nezznar, the Black Spider, and they inadvertently led the drow villain to their prize. Nezznar and his followers dealt with the two Rockseekers who were guarding their find, then arranged for Gundren's ambush. Learning of the adventurers' involvement with Gundren...

Ramifications of Phandelver [SPOILERS]

I just finished running the Lost Mine of Phandelver for my D&D [2e] group. There were a couple little bits they chose to skip, like the dragon, the cult, and the orcs, after making informed decisions and prioritization. What surprised me, however, with the published adventure is the setup for further machinations and how long the party can adventure using this basic setup as the basis. Here are a few things that have been set up between them and me: Relationship with the Dwarves.  The party did their part. They helped Gundrin Rockseeker find the lost mine and free his brother. For this, Gundren promised them "10 percent share of the mine's wealth once his operation there is up and running." I started looking at this from the point of view of a greedy dwarf (isn't that how we're told dwarves are?). Four out of the five party members are human. In my game, the Black Spider got away from the party after his troops were cut down. Gundrin is going to go after ...

[WFRP 2e] Renegade Princeps 31

My PC Vaervenshyael  - Female Elf Duellist My companions Tankred "Silver Bear" Tenneckermann  - Human Artisan/Mercenary Wilhelm Hechland  - Human Pistoleer/Engineer Doctor  Johann Wilhelm Woeller  - Human Physician ( Previous Notes ) From the graves on the beach, covered in capes of the knights of Sulzerberg, Vaervenshyael found day-old tracks to the only door on the beach. The door was finely carved with bas-relief and bound with iron banding, still not rusty in the underground humidity. The door opened into a room, painted with pristine murals. Tankred warned the rest of the party not to look at the walls, which encouraged the doctor to immediately enter and look at the walls. Vaervenshyael kept her eye down after some of the previous walls she had seen while tracking Abdul Al-Shar. The doctor described a bearded man painted in multitudinous scenes of debauchery. South out of the room was a hallway. The painting started down the hallway a...

[WFRP 2e] Renegade Princeps 30

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My PC Vaervenshyael  - Female Elf Duellist My companions Tankred "Silver Bear" Tenneckermann  - Human Artisan/Mercenary Wilhelm Hechland  - Human Pistoleer/Engineer Doctor  Johann Wilhelm Woeller  - Human Physician ( Previous Notes ) Vaervenshyael mentioned assassinating the female knights before leaving, so they don't get in the way. If she is able to convince the group not to leave Sulzerberg the next day, she is going to start tracking the knights' patterns during the day, and especially sleeping patterns. "Other than Rosehilda's headstart, I do not see any reason for us to rush out of this town. Tankred is wounded and nursing stitches. Wilhelm needs time to...feel better after his recent intoxication. I suggest we wait a few days, maybe a week, until after Tankred's stitches are removed. What think you all?" Tankred:    " We won't need a week. 3 days at most for me to be fit." Johann: "I should like t...

[WFRP 2e] Renegade Princeps 29

My PC Vaervenshyael  - Female Elf Duellist My companions Tankred "Silver Bear" Tenneckermann  - Human Artisan/Mercenary Wilhelm Hechland  - Human Pistoleer/Engineer Doctor  Johann Wilhelm Woeller  - Human Physician ( Previous Notes ) They have led Tankred into the Prince's White Moon for a bit of field surgery. Vaervenshyael sneaks in while they are distracted, closes herself in a privacy cubby, and sets her finds out before her. The smaller rectangular object is covered by multiple layers of old oil cloth. The oil treatments have long faded, and she has to peel the cloths away gently. Inside are a number of journals banded together. Flipping through the journals, she finds notes written in an older form of Reikspiel. She also notices a crude drawing of the pillar, before it broke and was repaired with the metal poles. The journals apparently belonged to one Ludwig Stolzer, probably an earlier form of the name Sulzer. There were notes about...

[WFRP 2e] Princeps Interlude 28.5

My PC Vaervenshyael  - Female Elf Duellist My companions Tankred "Silver Bear" Tenneckermann  - Human Artisan Wilhelm Hechland  - Human Pistoleer Doctor  Johann Wilhelm Woeller  - Human Physician ( Previous Notes ) GM:  Each of you feel a chill from the west blow though the common. Tankred groans slightly as his muscles ache; Willhelm blinks as his eyes blur; Vaervanshyael grows nauseous; Johann presses his temples as a headache rises. As quick as the feelings came, they disappear with on the chill breeze. Then there's a loud snap and pop. Johann looks in the direction of the sound. Tankred's  hand moves deliberately towards his sword and he begins to worry about his brother back at the Drunken Donkey. This talk of chaos moons and raising dead kings is putting him on edge.  GM:  Johann looks up and for that instant, Johann sees the iron runners that hold the pillar, where it had once split, buckle and the rivet pop...

[WFRP 2e] Renegade Princeps 28

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My PC Vaervenshyael  - Female Elf Duellist My companions Tankred "Silver Bear" Tenneckermann  - Human Artisan Wilhelm Hechland  - Human Pistoleer Doctor  Johann Wilhelm Woeller  - Human Physician ( Previous Notes ) The days had been filled with light, yet incessant, rain. The road to Sulzerberg was lined with gibbets. Tens of gibbets. Probably 100 gibbets, in all.  Beggars and Bone Pickers crowded about the "freshest" ones, scavenging what they could and discarding the rest. If this was all meant to intimidate, it did the job. Vaervenshyael pulled the cap covering her ears, ears which marked her as a foreigner in this land, even further down her head. She was confident in her one-on-one fighting ability, but she had no desire to take on an entire town. From the outside, the town looked well fortified. She was glad the gates were open, though the two armored figures inspecting those entering did not look too inviting.  ...