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[WFRP] Carrying Other Characters

Someone on Google+ did the math and figured out that an average Warhammer 1e character shouldn't be able to carry another character out of harm's way, using the encumbrance rules as written. Let's consider someone with Movement (M) 4 Strength (S) 3 Toughness (T) 3. According to the book (p.75 HH ed.), he weighs S+Tx100=600 encumbrance (enc). He can carry Tx100=300 enc before he becomes encumbered. [When he goes over his encumbrance limit, he loses 1 point of M. He loses another point for every 50 points on top of that.] 301-350 enc brings him to M3. 351-400 enc to M2, and 401-450 enc at M1 Therefore he is 150 enc points of 'capacity' short of being able to carry an equivalent wounded comrade. I think it's realistic that you couldn't carry your buddy very far without needing to rest. Other options would be dragging, a horse, and/or a travois.  However, I would allow a player to 'fireman' carry another player off a battlefield. But I'd measur...

[WFRP 2e] Morrslieb's Shadow 31

My PC Maximillian Morningglory , Halfling Agitator Magnus  the Pony My companions Udrin Sor-Valdir  - High Elf Wizard Ludovic Hasselhoff  - Human Entertainer From Maximillian's journal: ( Previous update ) Maximilian was overwhelmed initially by the size of the city. Halflings seemed to have a certain amount of respect in the capital of the Empire. The barkers on every corner handed out flyers of every imaginable cause or doom. The scents of Halfling cooking seemed to come from every restaurant, tavern or hostel he passed. And magic seemed to be everywhere, or magic users at very least, and not the spiritual kind, but secular practitioners of the "Winds of Chaos"! Never had Maximilian seen so many openly wearing robes that identify them as being touched by Chaos itself! Where were the Templars of Sigmar? This out in the open practice or study made the honest Halfling barker appear crazy (and those screaming messages he was most sympathetic too looked th...

[WFRP 2e] Morrslieb's Shadow 30

My PC Maximillian Morningglory , Halfling Agitator Magnus  the Pony My companions Gustav Jaeger  - Human Priest of Verena Udrin Sor-Valdir  - High Elf Wizard Ludovic Hasselhoff  - Human Entertainer From Maximillian's journal: ( Previous update ) My ogre was a genius hire, but he ate all my profits. When we arrived in Altdorf, I had to set him free to find his family, if for no other reason than I couldn't afford to feed him any more. All I have left of my coin is 19 silver and a large collection of brass pennies.  And the letter of recommendation Tegort signed in case I ever want to pursue a job as a cook (I'll never know how he talked Udrin into writing it for him). Gustav blessed the three vials of water I bought. I can't afford a blunderbuss, so I think a crossbow would be my next-best choice in my new role hunting chaos. I probably also need some armor. I saw what happened to Willowwand. That was freaky. Anyway...Altdorf. It is a humon...

Hobbly: Hogshead Inn

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From the north or the west, the first inn a traveler to Hobbly will come to is the Hogshead Inn. Four people live on the premises: the innkeeper Lance, his wife Martha (who is also the cook), and their daughters Eliza and Meredith (servers when the place is busy enough).  The building is two stories tall, with a floor-plan roughly akin to the Three Feathers. Since the Goblin Invasion at the end of Pie Week , the inn has seen a drastic reduction in patronage. The invading forces rushed through the woods and toward the town's defenders stationed at the inn. There was a lot of destruction as the attacking army tore up the ground, smashed windows, and slammed into buildings. Rates* Sustenance Breakfast 6 p Lunch 9 p Dinner (1 beer) 1 ss 3 p Packed Lunch 9 p Ale 6 p Beer 3 p Spirits (1 shot) 6 p Wine (goblet) 9 p Services Stabling 2 ss 6 p Bath 3 ss Lodging Common Room/Dorm 1 ss 3 p Single Room 15 ss Double Room 1 gc 10 ss Large Room 2 gc 5 ss Mi...

[WFRP 2e] Morrslieb's Shadow 29

My PC Maximillian Morningglory , Halfling Agitator Magnus  the Pony (Safely stabled through the sitting) My companions Gustav Jaeger  - Human Priest of Verena Udrin Sor-Valdir  - High Elf Wizard Ludovic Hasselhoff  - Human Entertainer From Maximillian's journal: ( Previous update ) While we were staring at the dead body of the printer and the witch who killed him, we heard a noise like a rock hitting the room's window. I looked outside to see Alepuddle waving frantically at me. He said someone was coming in the front door. I moved quietly down the hall and peeked down the stairs. There was a woman looking over the dead bodies below. I pointed the blunderbuss and told her to hold still, but she took off running. She paid no heed to my call, "Stop, witch! Running is proof of your guilt!" I followed here outside in time to see the Angel of Justice (daemon) make another appearance, this time with Willowwand's upper body in its grasp. Ludovic appeared...

[WFRP 2e] Morrslieb's Shadow 28

My PC Maximillian Morningglory , Halfling Agitator Magnus  the Pony (Safely stabled through the sitting) My companions Gustav Jaeger  - Human Priest of Verena Udrin Sor-Valdir  - High Elf Wizard Ludovic Hasselhoff  - Human Entertainer From Maximillian's journal: ( Previous update ) Maximillian and Ludovic crowded together in a secluded corner of the temple to read the letters they acquired in the frantic, bloody business of the last hour or so. One letter cautioned to "watch for elves working with whores." The second letter was a retelling of the suspicious activities taking place at the printer's workshop this night. The third was a collection of Brother Ulric's observations as he sat at Osric's Star. This letter was just a few random things he had noticed or some rumors he overheard. None of the letters were full of intrigue, and we had no hesitation giving them to Gustav to forward to the temple leader. The high priest convinced Gustav th...

South Lands and Wild Dwarves

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I'm always thinking about my Warhammer game, even if it's not currently in progress. I think I came up with a fun little idea, but let me provide some background. I keep talking about the South Lands. They were an area that 1st edition didn't really flesh out, at least not in any of the products I had. They are located south of the Old World. And this is all the description I ever had: Now if that's not an almost blank slate, I don't know what is. I have said before that I can put the Wild Dwarves from the D&D 2e Monstrous Compendium, Volume 2 into those sub-tropical South Land forests: My next idea is to have these dwarves be the ones who create the Barrowmaze ! I just added Wild Dwarves and Barrowmaze to my Warhammer game, and I'm pretty sure it's a good fit! I don't want to force high magic concepts into low magic warhammer, but nothing about either of these seems to go against the Warhammer concept. I'm sure I'll...