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[WFRP 2e] The Orbs of Great and Ruinous Power 12

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Last night was the twelfth sitting of our WarHammer 2e online campaign. My PC Mordrin Skorkinson, Giant Slayer. He is still looking for a giant to slay, as he doesn't feel the last giant was quite giant enough.  He is also the bemoaner of the doom that got away. His chosen weapon is a magical two handed war-hammer taken from a slain priest of Sigmar, its once faded runes now burn bright due to Mordrin's great deeds. My companions: Tibalt - A Brettonian Knight Udrin - A High Elf Scholar Gustav - A Human Initiate of Verena (Absent this sitting) Ato - A Wood Elf Wizard Apprentice (Absent this sitting) Inside the fraying mind of a Slayer: Mordrin went to sleep in a small clearing, his head resting on a rock. He awoke in a tent, on a bed, with a wispy piece of cloth draped over the bed. He did not know where he was nor how long he had been out. He reached for his hammer. Mordrin exited his tent at the same time he companions were coming from theirs. They were in ...

PortConMaine 2013

It looks like I'm a bit late in trying to sign up to run games at PortConMaine 2013. My school schedule keeps me out of the loop, and I didn't plan well enough ahead (though I've been thinking about it and talking about it). I'm actually OK with this, though I desperately wanted to run some games after last year. My free time these days doesn't allow for as much game prep as I would like. I'm also OK because the friend I usually go with is unable to attend this year. It's dampening my spirits a bit. All in all, I don't mind a calmer PortConMaine this year. I might spend some extra time with my wife in between games instead. This should give me more time to relax and, hopefully, more time to eat better. Maybe I'll be more alert and active during the games I play. Either way, I still expect to have a lot of fun!

[WFRP 1e] Monster: Tiger Squirrel

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Tiger Squirrel M  5  WS  41  BS  0  S  1  T  1  W  5  I  40  A  1  Dex  12  Ld  10  Int  10  Cl  15  WP 10  Fel  0 Tiger squirrels are vicious, fearless cousins of regular squirrels. They live in wooded areas and prey mainly on small rodents or birds. They can also supplement this diet with nuts and acorns. They are deceptively fast. They can jump up to 6 yards from tree to tree, with a drop of 1 yard. They can climb sheer surfaces easily. Tiger squirrels have little to do with humanoids, except when they are used as familiars or animal companions. Also, beware of the giant variety of this creature. Alignment: Neutral Special Rules: The bite of a tiger squirrel has a 15% chance of causing infected wounds via the bacteria,  Listeria monocytogenes Psychological Traits: Immune to Fear tests.

DodecaheDRONE Play Report

[Begin Transmission]  DodecaheDRONE  scouting mission report #3478 as uploaded by [DRONE12]. [DRONE12] = "Peeping" Tom HUNTER, re-purposed scout drone using SOLDIER chassis. Modifications include Enhanced Sensors and Solar Powered. Limited wi-fi connections to other DRONES within 100 ft. Also on this mission: [DRONE1] = "Sword" SOLDIER DRONE [DRONE2] = "Speaker" COMM DRONE Mission notes: Resources located 2 hours outside of STAF. DRONES sent to explore and retrieve, if possible. At site TOM scouted ahead. TOM identified a mass of shadows lurking in an open doorway. TOM also identified a group of 5 humans scavenging resources. Four of the humans worked while the fifth kept lookout. Logic circuits dictated attempting to avoid the shadowy figure while attempting to engage the humans in peaceful talks. SWORD caught the attention of the shadowy figure on the way by, and the DRONES were attacked by a giant insect. SOLDIER knocked the insect out with ...

[Cascade Failure] Stasis Mine

Technology/Trap This is a land mine that, instead of blowing up, mechanically/electronically/neuroelectronically holds the victim in stasis and sends an electronic alarm (radio frequency) to a receiver. The receiver alerts when something/someone is held in the trap. You can touch the receiver's alert and a hologram/control panel opens up. The hologram shows which direction the activated trap is in, a picture of what's being held, and a few different options. The options are [Release], [Lock] (which holds the trapped person more permanently and can only be released/unlocked by using the receiver...or a Slider making a skill check), and...[Ignore] (meaning someone else is patrolling in that area and you are confident they will take care of it soon). You might want to be alerted without making it known to everyone around that the trap is set off (that is, not wanting the big boom). These traps would also be highly reusable.

WFRP Career: Cellar Man (1e)

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Art by William Cauthern Cellar Man Career Class: Rogue Cellars in the Old World hold many valuable commodities. Some of these commodities need the expertise of a specialist to keep them in pristine condition. All the commodities need a protector or guardian.  The prevalence and expertise of a particular Cellar Man depends on the commodity one wishes to protect. A village’s tavern is not likely to have a Cellar Man to protect the swill they dare to call beer, however a city tavern may have a Cellar Man to guard his elven wine or dwarven ale.  Often there are even more valuable things to guard than a taverns alcohol. There are jewels, magicks, people’s lives, and other secrets. A  Cellar Man may turn adventurer when he gets tired of his confines. In the wider world, their guardian skills are very valuable to those with which they align. Advance Scheme WS +10 BS +10 T +1 W +2 I +10 Dex +10 Cl +10 WP +10 Skills Acute Hearing Concealmen...

3e Session Upcoming?

I have been asked about possibly playing in a Warhammer 3rd edition game this summer.  I would love to give it a try. Now I'm trying to figure out what type of character would be good for just a one-summer knock off. I really want to save my character of intrigue as a back up character for the 2e game I play on Google+. The odds really are in favor of my slayer dying sooner rather than later.  Usually I play a fighter class when I'm first learning a system, but I've been playing my slayer for quite a while now. I'd like to branch out a bit. I'm leaning toward a Grave Robber.  I'm not even sure that's in third edition. This could be exciting!