Monday, December 30, 2013

SnowCon 2014 Game 1


What am I running at SnowCon this year? Warhammer Fantasy Roleplay! (Naturally.)

The first game is actually a D&D module that I have adapted and run as a Warhammer module previously at PortCon. I'm altering it again and changing the race of enemy creatures. Here's the blurb I gave my listing:

A sickness has come unto the simple mining community of Duvik's Pass, poisoning their wells and blighting their crops. With the pestilence leaving the strongest men of the town's guard a few short days away from death, the burden of descending into the mines and purging the wellspring of whatever Chaos has settled there falls to less obvious heroes.
For PC choices I have a Jailer, Rat Catcher, Hunter, Pharmacist, Beggar, and Servant. Luckily, between career skills and starting skills, all the PCs have Immunity to Disease. Still I almost feel pity on this sorry lot. We'll see how they do.

Saturday, December 28, 2013

Christmas Loot 2013

I hope you had a very nerdy/geeky Christmas!

Wolverine Comics pack #35-#50
Jim Butcher: Wizard for Hire (Dresden Files 1-3)
Jim Butcher: Wizard by Trade (Dresden Files 4-5)
Jim Butcher: Wizard at Large (Dresden Files 6-7)
Jim Butcher: Wizard Under Fire (Dresden Files 8-9)
DC Comics Deck Building Game
12 canister shell fireworks
36 Granite speckled d6s
Citadel paints (White, Black, Blue, Red, Yellow, Green, Metal)
Captain America Pez dispenser
Star Wars Wood Coaster Set (4 pack)
Monty Python's Wafer Thin Mints
4 pack of special retro Garbage Pail Kids
Dots
StarWars Metal Earth Millennium Falcon 3D model
StarWars Mad Libs
Design socks (Hobbit feet, shark attack, sneakers, loafers)
Jeans
Sweater
Cash
Serenity schematic T-Shirt
Speakers (computer. Logitech z506)
Personalized pocket watch
StarWars Mace Windu light sabre

Monday, December 23, 2013

Con Adventure Idea

For a convention (4 hour time slot):

PCs: Dual-class fighter characters in a coliseum. 

This allows a straight fighter, fighter-thief, fighter-mage, or any other fighter-combo desired to spice up the game.

Background: The PCs are gladiators who are about to fight some fantastic monsters in an arena, but there is a twist. Under the coliseum is a "dungeon" of sorts. The rooms are either empty or contain items to make the arena fight more interesting. 

The coliseum itself is warded by magic so that the gladiators and monsters cannot leave the arena (or the sky directly above for flying creatures). The stands directly in front of the king/ruler are further guarded. There are armed troops for the first many rows. Then there are troop commanders armed with magical weapons. Then there are powerful mages surrounding the king/ruler's viewbox. 

First three hours: Exploring the dungeon below. 

The PCs are allowed to recruit 4 of the monsters they find in the dungeons. Later, powerful mages will charm these creatures to fight on the side of the party. The PCs have to decide as soon as they meet the creature whether to recruit them or pass. The ones they pass will fight them later in the arena. When they have chosen 4, the rest of the creature doors are locked. 

The PCs will also find other things in the dungeons: weapons, armor, other items of various uses. The party starts with nothing before the delve. 

Final hour: Arena battle

The PCs and the creatures they have recruited have to battle the creatures they didn't recruit. Maybe get a second DM to run the PC creatures and I run the evil creatures? However it is done, get another DM (or two) to help run!

Friday, December 20, 2013

Books: Red Moon Rising

Tristan Tarwater's new book Red Moon Rising is now out (on Kindle, at least). This is book #3 set in the Valley of the Ten Crescents. I've really enjoyed the other two books as well as the short story in this series. It almost reads like a novel based on someone's game character, but very well written instead of the little blubs we post on our blogs.

I highly suggest checking this series out.

From the description:

The rise of a deadly cult threatens life in the Valley of Ten Crescents. Alone, betrayed, and on the run from the law, Tavera finds herself charged with rescuing Kella, a priestess with a powerful secret who has been kidnapped by the cult. Tavera finds she can no longer be a little girl lost, but must become a leader and a savior if she is to survive the RED MOON RISING.

Somehow, book #1 is still FREE in Kindle format.

Born in poverty, a half-elf in a human city, Tavera lives in a world where she doesn't belong -- until the day she meets Derk. Initiated into the elite group of self-made scoundrels known as the Cup of Cream, Tavera must choose between loyalty to her father and a place as one of the THIEVES AT HEART.

Lastly, here's a link to my review of her short story Botanical Blues.

Thursday, December 19, 2013

Thousand Suns: Five Stars

James Maliszewski of Grognardia has returned to science fiction, admittedly his main love, and released a sourcebook for his Thousand Suns RPG. This is good news for those of us who were concerned that James would be writing or releasing no more. 

I have a system I plan on using when I get around to playing sci-fi, but I'm going to give Thousand Suns a read-through since James was kind enough to provide me with a copy.  Who knows, it might draw me in...and not let go.

About Five Stars:

A Sector on the Frontier.
On the far reaches of the Thousand Suns lies the Marches sector of Kvin Steloj. Consisting of twenty worlds, the sector is home to the alien species known as the Chabuli, whose territories the expanding Terrans annexed by force. In the century since, Kvin Steloj has become a vital center of colonization, commerce, and exploration—much to the chagrin of the conquered Chabuli, some of whom think the time is ripe to reclaim their worlds by any means necessary.
A Sector on the Brink.
Thousand Suns: Five Stars is a 35-page sourcebook describing the Kvin Steloj sector and its twenty worlds, as well as the alien Chabuli. Also included is a scenario set on the Chabuli homeworld that can serve either as a self-contained adventure or as the starting point for an entire campaign within this frontier sector.

Tuesday, December 17, 2013

Magnus the Pony

Magnus is the pony of the halfling Maximillian Morningglory. Maximillian claims Magnus is most devout and that the pony insists on stopping at each shrine of Sigmar to pay his respects.  Since the pony has nothing to give at the shrines, he leaves the only thing he has: manure. The halfling also claims that the pony's saddle blanket is actually (a section of?) the shroud of Magnus.

Monday, December 16, 2013

Simplified Old-School Play Instructions

In Gygax Magazine #2, Vincent Florio tries to teach people how to play old school style RPGs. His advice consists of 1) "First pick up A Quick Primer for Old School Gaming by Matthew Finch," 2) "Decide if you want to go further," 3) "Preparing Phase," 4) "Its game night, play the game!", and 5) "Remember you are playing the old-school style."

I think its easier than this. If people really want to know how we played in the old days, don't send them to a primer or a website. Tell them to buy an RPG, read it, and play it. That's it. That's all we did.

If you want to recreate how we played, just pick up the game and play it.

Saturday, December 14, 2013

KODT Kickstarter

You can't necessarily tell from this gaming blog, but I am a HUGE fan of Knights of the Dinner Table. From issue #1 on, I have been a loyal, drooling fan.

The big news, if you haven't heard it already, is that they are doing a live-action webseries Kickstarter. Watch BA, Bob, Dave, Sarah, Brian, Weird Pete, and maybe even Squirrely live!

I jumped in at $50 to begin. The more I see, the harder it is to keep uping my pledge...


Friday, December 13, 2013

The Complete Elmore



My Complete Elmore books arrived yesterday from Larry Elmore's Kickstarter campaign! The book is big, with thick pages. It's an artistic autobiography of sorts with his art spread all over the place.

And there are copies of prints from his BECMI covers. And there's a BW sketch book.

So much goodness!

Thursday, December 12, 2013

[WFRP2e] Morrslieb's Shadow 24

My PC
Maximillian Morningglory, Halfling Agitator
Magnus the Pony

My companions
Udrin Sor-Valdir - High Elf Wizard
Ludovic Hasselhoff - Human Entertainer

Absent Players/NPCs
Gustav Jaeger - Human Priest of Verena (Became GMPC)
Farnoth - High Elf NPC

From Maximillian's journal:

(Previous update)

Our time as guests at the Verenean temple was soon to come to an end. They had wrung from us all the knowledge they thought we were worth (or that we were willing to relinquish), and the temple was excited to lodge some new guests from Bögenhafen. Ludovic and I decided on one last trip to the tavern known as the Bucket for some parting games of chance.

We were having a dandy time playing cards and making friends when the cultist scum from our previous tavern (and subsequent back alley) encounter entered with a grim patsy in tow. The two took a seat at the bar and sent their patsy to our table to join our game. It was at this point that I started assessing escape routes.

Ludovic charmed our newcomer with his glib tongue and free ale. I tried to emulate him, but my halfling has not yet wrapped itself around the complexities of non-pastry small-talk. Ludovic soon left me to the cards and went to the bar to join our foes.

Well into the night, the humans were quite drunk, and it was obvious that someone at our table had made out very well in our games of cards....and it wasn't Ludovic or I. Accusations started flying and weapons were drawn. Ludovic made his escape with a barmaid he had been wooing in his off time, and I slipped out a window I had scouted earlier. We left to obvious sounds of violence and death.

When the ruckus had settled, and Ludovic had taken off with is barmaid, I peeked back into the Bucket to see how things had shaken out. The evening's winner stalked past me out into the town proper. Inside lie three dead or dying bodies.

I entered to check out the bodies of our foes, to find the guilty marks of chaos on their evil bodies. I found no such marks, but there was some extra silver and brass they would never make use of again. That went into my pocket right before the barkeep sent me to fetch the watch.

Apparently theirs was a more insidious evil which left its marks on this inside rather than the outside.

On the morrow, the others rented a coach and began our travels to Ubersreik. They were in a hurry to get to the next destination and were none too sympathetic when I told them Magnus insisted on stopping at each shrine to Sigmar along they way. They made me untie Magnus from the coach, lead him over to the shrine, and catch up to the coach when he was finished.

The city of Ubersreik is very large, with stone walls. There were many other concerned citizens such as myself who were on the streets warning the ignorant throngs of approaching Chaos. I could learn a lot, and maybe make some money, by learning their oratory skills.

A couple things have come to my attention after the time I have spent with this group. 1) I may be in need of a bodyguard. 2) I have no idea how they make money. However, since I have had to pay for neither shelter nor food to this point, it is of little worry.  If I am to pay for a bodyguard, though, I must find a steady source of income.  This may be difficult with the group always on the go as they are. We'll see what the future holds.

Monday, December 9, 2013

[WFRP] Magic Sling: Thwacker

Thwacker is a magic sling that gives a +10% bonus to its wielder's Ballistic Skill. Any stone slung by Thwacker gains +1 to damage, and any creature subject to Instability* must make an immediate check to see if they have become unstable (a 6 on a d6).

Instability rules can be found in the WFRP book, page 215

*Undead include Carrion, Skeletons, and Zombies. For more creatures, see Ethereal Undead, Demons, and Elementals.

Saturday, December 7, 2013

SnowCon 2014

I have been remiss in not alerting you to the upcoming gaming convention. My school semester should be lightening up, and I hope to be more frequent with my postings. For now, if you're in the area, sign up. Come. Play. Have fun. I hope to see you there!

Ugg. Why does that look crooked?

From the website:

The first SnowCon Gaming Convention was held in 2009, motivated by the BangPop! team’s mutual love of games and gaming. With a crowd of nearly 200 in the first year, it seemed that we were on to something.
Our focus is on tabletop games of all types: board games, card games, roleplaying games, LARPs, miniatures, demo games, strategy games; as well as a packed game library, vendors, exhibitors, costume contests and more for gamers of all ages and experience levels.
SnowCon is held annually at the Black Bear Inn Conference Center & Suites in Orono, Maine, just north of Bangor near the University of Maine.